<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Figma on Bruce on AI Engineering</title><link>http://www.heyuan110.com/tags/figma/</link><description>Recent content in Figma on Bruce on AI Engineering</description><generator>Hugo</generator><language>en</language><lastBuildDate>Thu, 19 Feb 2026 11:00:00 +0800</lastBuildDate><atom:link href="http://www.heyuan110.com/tags/figma/index.xml" rel="self" type="application/rss+xml"/><item><title>Figma Code to Canvas: Turn AI-Generated Code into Editable Designs</title><link>http://www.heyuan110.com/posts/ai/2026-02-19-figma-code-to-canvas/</link><pubDate>Thu, 19 Feb 2026 11:00:00 +0800</pubDate><guid>http://www.heyuan110.com/posts/ai/2026-02-19-figma-code-to-canvas/</guid><description>&lt;p&gt;On February 17, 2026, Figma and Anthropic jointly announced &lt;strong&gt;Code to Canvas&lt;/strong&gt; — a feature that converts UI built with Claude Code into fully editable Figma frames. Not screenshots. Not flat images. Real, manipulable vector layers with preserved text, spacing, and color properties.&lt;/p&gt;
&lt;p&gt;The significance is hard to overstate. Before this, when AI generated a polished front-end interface, designers who wanted to iterate on it in Figma had two options: screenshot and manually rebuild, or wrestle with the code directly. Now, a single command — &amp;ldquo;Send this to Figma&amp;rdquo; — transforms running code into something designers can drag, rearrange, annotate, and refine using the tools they already know.&lt;/p&gt;</description></item></channel></rss>